40th Anniversary: Rogue by Michael Toy and Glenn Wichman

Released in 1980 for UNIX-based systems.


Interesting facts about Rogue
-A truly independently made game, dedicated to public domain software, and intended to be freely distributed to all audiences.
-One of the earliest procedural generating games to change up every game, and introduced the concept of “rogue-like” gameplay that progress restarted after every death.
-When Rogue was finally distributed commercially, and showed great initial success, sales declined rapidly leading to an ultimate flop and failure.
-While the lead developers and designers for both the free and commercial versions are renowned in the industry for what they created, their company would go bankrupt and the team disbanded in 1989.

Rogue on Wikipedia.

NewGame+ Content:
Gameplay by Mikko

Color Commercial Version released in 1983 Gameplay by Squakenet

Be sure to check out other anniversary posts and more by clicking here!

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